I was asked to join up for some sound design work in a team for this year’s Scatter Jam. St. Louis Scatter Jam is a weekend event where teams of game designers build a video game from start to finish within the allotted 48 hour time frame. The sound files I created during this weekend have been put up on Souncloud and are available for stream/download. The game created will be posted once it’s made public.
Thanks again guys for asking to create the soundscapes, I had a blast!